A-Lab

A-SpatialSpatial audio & acoustic ray tracing

Acoustic room

ISM engine v2.0
Acoustic Room Presets
Room Width (X) 8m
Room Height (Y) 3.5m
Room Depth (Z) 6.5m

Occlusion barrier

Surface materials

Drag the 3D gizmos to move the source, listener and barrier.

Audio engine

Web Audio API
Master Vol 80%
Click or dropTap to load your own audio (.wav, .mp3, .flac)

Acoustic metrics

Eyring RT60 0.50s
Sabine RT60 0.52s
Direct Line-Of-Sight / Occlusion LINE OF SIGHT
RT60 by band (125 Hz – 4 kHz)
Spectrum (real-time FFT)